The Quest for Maintainable Code and The Path to Entity Component System design
Premise In this article, I am going to explain why I believe the Entity Component System design is a great paradigm to develop simpler to maintain (and therefore less expensive) codebases and also explore the idea to formalise best practices through the application of the SOLID principles, which, at glance, … Continue reading The Quest for Maintainable Code and The Path to Entity Component System designRead More →
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